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School: ………………………………………..
Date:……………………………………..
Class: …………………………….....................
Period: ………………………………….
UNIT 10: DAYS OF THE WEEK
Lesson 1 (page 65)
1. Objectives
By the end of this lesson, students will be able to obtain the following:
1.1. Language knowledge and skills
Vocabulary: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Sentence pattern: What day is it today? It's (Monday).
Skills: Ask about what day it is and talk about days of the week.
1.2. Competences
Self-control and independent learning: Building up interests and good habits in learning English.
Communication and collaboration: Being collaborative and supportive in teamwork.
Critical thinking and creativity: Building up responsive and independent-working characteristics
to be a life-long learner.
1.3. Attributes
Kindness: Being kind and having the love towards the environment.
Diligence and Honesty: Being hardworking in studying.
Accountability: Demonstrating problem-solving skills through learning activities.
2. Teaching aids and materials
- Teacher’s aids: Tiếng Anh 2 i-Learn Smart Start Student’s Book and Teacher’s book, Class CDs,
Flashcards, DCR & DHA on Eduhome, Projector/Interactive Whiteboard /TV (if any), PowerPoint
slides.
- Students’ aids: Tiếng Anh 2 i-Learn Smart Start Student’s Book, Workbook, Notebook.
3. Procedures
A. Warm up (5 minutes)
Choose one of the two following activities to do warm-up.
a. Objectives: Students can fill in the missing letters.
b. Content: Filling in the missing letters.
c. Expected outcomes and assessment:
- Task completed with excellence: Students can fill in the missing letters correctly and quickly.
- Task completed: Students can fill in the missing letters correctly.
- Task uncompleted: Students can fill in the missing letters but with some difficulties.
d. Organization
Teacher’s activities
Students’ activities
Sing the song of part C (page 64 Student’s Book) and do
the actions
Option 1: “Hangman” game
- Split the class into four teams.
- Draw the hangman board and draw blank spaces for the
word the teacher wants them to guess. (E.g., _ _ _ _ _ _ _ _ -
Thursday)
- Have each team guess a letter. If they guess it correctly
then they get one point for each letter in the word. If they get
it wrong then draw a head, body, 2 legs and 2 arms.
- When the teacher draws all the parts of body the game is
over and the teacher starts a new game. The winner is the
one with the most points at the end of the last puzzle.
- Team work: Try to get the right
letters to get the point.
Option 2: Buzz game
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- Get students standing in a circle.
- Start by passing the ball around the circle with students.
Say a day as pass the ball (Monday, Tuesday, Thursday,
….). When the day reaches “Sunday” the student holding
the ball must say "Buzz" instead of “Sunday.
- Follow T’s guides.
- Join the game.
B. New lesson
1. Task D. Point, ask, and answer (10 minutes)
a. Objectives: Students will be able to point, ask, and answer
What day is it today? It's
(Monday).
b. Contents: Pointing, asking, and answering What day is it today?” It's (Monday).
c. Expected outcomes and assessment
- Task completed with excellence: Students can point, ask, and answer What day is it today?” It's
(Monday)correctly and fluently.
Task completed: Students can point, ask, and answer What day is it today? It's (Monday) but
with minor difficulty.
Task uncompleted: Students have difficulty in pointing, asking, and answering
What day is it
today?” It's (Monday).
- d. Organization
Teacher’s activities
Students’ activities
D. Point, ask, and answer.
Optional.
- Divide the class into two teams.
- Show a flashcard to the class.
- Have Team A ask the questions and Team B answer.
- Swap roles and repeat.
E.g., Teacher shows a flashcard "Tuesday".
Team A: "
What day is it today?"
Team B: "It's Tuesday."
Point, ask, and answer.
- Divide the class into pairs.
- Have Student A point to a picture and ask, have Student
B answer.
- Swap roles and repeat.
- Afterwards, have some pairs demonstrate the activity in
front of the class.
Answer key
1.
What day is it today? - It's Monday.
2. What day is it today? - It's Tuesday.
3. What day is it today? - It's Wednesday.
4. What day is it today? - It's Thursday.
5. What day is it today? - It's Friday.
6. What day is it today? - It's Saturday.
7. What day is it today? - It's Sunday.
- Follow T’s guides.
- Join in the activity, ask and answer
What day is it today?” It's (Monday
- Do as guided.
- Pair work.
- Demonstrate in pairs (one points to
the picture and ask question, the other
answers).
2. Task E. PlayGuess the picture (10 minutes)
a. Objectives: Students will be able to playGuess the picture.
b. Contents: Playing “Guess the picture.
c. Expected outcomes and assessment
- Task completed with excellence: Students can play Guess the picture” game correctly .
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- Task completed: Students can play Guess the picture” game but with minor difficulty.
- Task uncompleted: Students have difficulty in playing Guess the picture” game.
d. Organization
Teacher’s activities
Students’ activities
E. Play "Guess the picture".
- Have students look at the example.
- Divide the class into two teams.
- Have a student stand facing away from the board and
stick a flashcard on the board behind them.
- Have someone from the same team ask the student a
question about the flashcard.
- Have the student try to guess without looking at the
flashcard.
- Give that team one point if it's a correct guess.
- Have teams take turns.
- Do as guided.
- Work in teams to play the game.
- Play the game as T’s guides.
3. Consolidation and homework assignment (10 minutes)
Teacher’s activities
Students’ activities
Option 1:
“Spin the Bottle” game
- Divide the class into the group of five.
- Have students sit in a circle with a bottle in the middle.
- The teacher gives some pictures to each group.
- One student points at the picture and asks a question (E.g.,
What day is it today?) and spins the bottle.
- When it stops, the student who is pointed to has to answer.
Then he/she asks a question and spin the bottle.
Have students continue the game as the same way.
Option 2:
"Lucky number" game
- Divide the class into four teams.
- Divide each team into pairs.
- Have the teacher prepares some cards (Monday, Tuesday,
Wednesday, Thursday, Friday, Saturday, Sunday) with
random points on their backs (E.g. 1 / 5 / 10 / 20 points) and
put them in a box.
- Have one student pick up one card and ask his/her partner.
(E.g. What day is it today?).
- Have his/her partner answer. (E.g. It’s (Saturday).)
- If they are correct, they will get the corresponding point
for their team.
- Continue with the other pairs.
The team that gets the most points wins
- Do as guided.
- Join the game, whispering the
sentence……
Homework Assignment (Help students do homework
correctly) (5 minutes) Workbook (page 63)
- Have students open their workbooks page 63
C. Listen and (
) the box (WB 36).
- Have students look at part C, read the words and guess the
answer could be.
- Play audio and have students listen and tick (
) the
correct box.
- Do as guided.
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- Have students listen again and check.
- Check understanding and give the correct answers as a
whole class.
D. Look, read, and put a (
) or a (x).
- Have students look at the pictures, read the questions and
answers then tick (
) the correct boxes, cross the remains.
Teacher and students correct all the answers as a whole
class.
Notebook
- Do the exercises in Tiếng Anh 2 i-Learn Smart Start
Notebook on page 63.
Phần mềm trò chơi tương c DHA
- Play the games in Unit 10 Lesson 1 (Look and find, Listen
and find, Grammar).
5. Reflection
a. What I liked most about this lesson today:
…………………………………………………………………………………………
b. What I learned from this lesson today:
…………………………………………………………………………………………
c. What I should improve for this lesson next time:
…………………………………………………………………………………………

Preview text:

School: ………………………………………..
Date:…………………………………….
Class: …………………………….. . . . . . . . . .
Period: ………………………………….
UNIT 10: DAYS OF THE WEEK Lesson 1 (page 65) 1. Objectives
By the end of this lesson, students will be able to obtain the following:
1.1. Language knowledge and skills
Vocabulary: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday
Sentence pattern: “What day is it today?” “It's (Monday)”.
Skills: Ask about what day it is and talk about days of the week. 1.2. Competences
Self-control and independent learning: Building up interests and good habits in learning English.
Communication and collaboration: Being collaborative and supportive in teamwork.
Critical thinking and creativity: Building up responsive and independent-working characteristics to be a life-long learner. 1.3. Attributes
Kindness: Being kind and having the love towards the environment.
Diligence and Honesty: Being hardworking in studying.
Accountability: Demonstrating problem-solving skills through learning activities.
2. Teaching aids and materials
- Teacher’s aids: Tiếng Anh 2 i-Learn Smart Start Student’s Book and Teacher’s book, Class CDs,
Flashcards, DCR & DHA on Eduhome, Projector/Interactive Whiteboard /TV (if any), PowerPoint slides.
- Students’ aids: Tiếng Anh 2 i-Learn Smart Start Student’s Book, Workbook, Notebook. 3. Procedures
A. Warm up
(5 minutes)
Choose one of the two following activities to do warm-up.
a. Objectives: Students can fill in the missing letters.
b. Content: Filling in the missing letters.
c. Expected outcomes and assessment:
- Task completed with excellence: Students can fill in the missing letters correctly and quickly.
- Task completed: Students can fill in the missing letters correctly.
- Task uncompleted: Students can fill in the missing letters but with some difficulties. d. Organization Teacher’s activities Students’ activities
Sing the song of part C (page 64 – Student’s Book) and do the actions
Option 1: “Hangman” game
- Split the class into four teams.
- Draw the hangman board and draw blank spaces for the
word the teacher wants them to guess. (E.g., _ _ _ _ _ _ _ _ -
- Team work: Try to get the right Thursday) letters to get the point.
- Have each team guess a letter. If they guess it correctly
then they get one point for each letter in the word. If they get
it wrong then draw a head, body, 2 legs and 2 arms.
- When the teacher draws all the parts of body the game is
over and the teacher starts a new game. The winner is the
one with the most points at the end of the last puzzle.
Option 2: “Buzz” game Page 1 of 4
- Get students standing in a circle. - Follow T’s guides.
- Start by passing the ball around the circle with students.
Say a day as pass the ball (Monday, Tuesday, Thursday,
….). When the day reaches “Sunday” the student holding - Join the game.
the ball must say "Buzz" instead of “Sunday”. B. New lesson
1. Task D. Point, ask, and answer (10 minutes)
a. Objectives: Students will be able to point, ask, and answer “What day is it today?” “It's (Monday)”.
b. Contents: Pointing, asking, and answering “What day is it today?” “It's (Monday)”.
c. Expected outcomes and assessment
- Task completed with excellence: Students can point, ask, and answer “What day is it today?” “It's
(Monday)” correctly and fluently.
Task completed: Students can point, ask, and answer “What day is it today?” “It's (Monday)” but with minor difficulty.
Task uncompleted: Students have difficulty in pointing, asking, and answering “What day is it
today?” “It's (Monday)”. - d. Organization Teacher’s activities Students’ activities
D. Point, ask, and answer. Optional.
- Divide the class into two teams. - Follow T’s guides.
- Show a flashcard to the class.
- Have Team A ask the questions and Team B answer.
- Join in the activity, ask and answer - Swap roles and repeat.
“What day is it today?” “It's (Monday
E.g., Teacher shows a flashcard "Tuesday".
• Team A: "What day is it today?" • Team B: "It's Tuesday."
Point, ask, and answer.
- Divide the class into pairs. - Do as guided.
- Have Student A point to a picture and ask, have Student - Pair work. B answer. - Swap roles and repeat.
- Demonstrate in pairs (one points to
- Afterwards, have some pairs demonstrate the activity in
the picture and ask question, the other front of the class. answers). Answer key
1. What day is it today? - It's Monday.
2. What day is it today? - It's Tuesday.
3. What day is it today? - It's Wednesday.
4. What day is it today? - It's Thursday.
5. What day is it today? - It's Friday.
6. What day is it today? - It's Saturday.
7. What day is it today? - It's Sunday.
2. Task E. Play “Guess the picture” (10 minutes)
a. Objectives: Students will be able to play “Guess the picture”.
b. Contents: Playing “Guess the picture”.
c. Expected outcomes and assessment
- Task completed with excellence: Students can play “Guess the picture” game correctly . Page 2 of 4
- Task completed: Students can play “Guess the picture” game but with minor difficulty.
- Task uncompleted: Students have difficulty in playing “Guess the picture” game. d. Organization Teacher’s activities Students’ activities
E. Play "Guess the picture".
- Have students look at the example.
- Divide the class into two teams. - Do as guided.
- Have a student stand facing away from the board and
- Work in teams to play the game.
stick a flashcard on the board behind them.
- Have someone from the same team ask the student a question about the flashcard.
- Have the student try to guess without looking at the
- Play the game as T’s guides. flashcard.
- Give that team one point if it's a correct guess.
- Have teams take turns.
3. Consolidation and homework assignment (10 minutes) Teacher’s activities Students’ activities Option 1:
“Spin the Bottle” game
- Divide the class into the group of five. - Do as guided.
- Have students sit in a circle with a bottle in the middle.
- Join the game, whispering the
- The teacher gives some pictures to each group.
- One student points at the picture and asks a question (E.g., sentence……
What day is it today?) and spins the bottle.
- When it stops, the student who is pointed to has to answer.
Then he/she asks a question and spin the bottle.
Have students continue the game as the same way. Option 2: "Lucky number" game
- Divide the class into four teams.
- Divide each team into pairs.
- Have the teacher prepares some cards (Monday, Tuesday,
Wednesday, Thursday, Friday, Saturday, Sunday) with
random points on their backs (E.g. 1 / 5 / 10 / 20 points) and put them in a box.
- Have one student pick up one card and ask his/her partner. (E.g. What day is it today?).
- Have his/her partner answer. (E.g. It’s (Saturday).)
- If they are correct, they will get the corresponding point for their team.
- Continue with the other pairs.
The team that gets the most points wins
Homework Assignment
(Help students do homework
correctly) (5 minutes) Workbook (page 63)
- Have students open their workbooks – page 63
C. Listen and () the box (WB 36). - Do as guided.
- Have students look at part C, read the words and guess the answer could be.
- Play audio and have students listen and tick (✓) the correct box. Page 3 of 4
- Have students listen again and check.
- Check understanding and give the correct answers as a whole class.
D. Look, read, and put a () or a (x).
- Have students look at the pictures, read the questions and
answers then tick (✓) the correct boxes, cross the remains.
Teacher and students correct all the answers as a whole class. Notebook
- Do the exercises in Tiếng Anh 2 i-Learn Smart Start Notebook on page 63.
Phần mềm trò chơi tương tác DHA
- Play the games in Unit 10 Lesson 1 (Look and find, Listen and find, Grammar). 5. Reflection
a. What I liked most about this lesson today:
…………………………………………………………………………………………
b. What I learned from this lesson today:
…………………………………………………………………………………………
c. What I should improve for this lesson next time:
………………………………………………………………………………………… Page 4 of 4